Lauren W
Lauren W
3D Artist/2D concept artist
Toronto, Canada

Summary

I am a professional 3D modeler, and 2D concept artist that has produced indie games such as Blade Ballet for the PS4 and Steam. I also assisted in producing a VR demo for PC and a crypto-TCG called Skyweaver. Most of my skill sets revolve around designing and modeling props, weapons, vehicles, and creatures.

I have enjoyed working with industry companies, and smaller indies that dabbled in multiple entertainment mediums such as mobile video games, board games, VR, TCGs, and console based video games. If interested for an estimate, you can message me here.

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Skills

Concept ArtSketchingCreature DesignIllustrationDigital PaintingHigh-poly ModelingLow-poly ModelingTexturingTexture BakingUV MappingPBR Texturing3DsmaxMayaBlenderRenderingUnityGame Development3D ModelingUnreal EngineVRPaintingVirtual realityConcept Design

Software proficiency

Blender
Blender
Photoshop
Photoshop
Substance Painter
Substance Painter
ZBrush
ZBrush
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Unity
Unity
3ds Max
3ds Max
Maya
Maya
Inkscape
Inkscape
Illustrator
Illustrator

Productions

  • Untitled
    • Board & Card Games
      Skyweaver
    • Year
      2019
    • Role
      3D artist
    • Company
      Horizon Blockchain Games
  • Sq logo neg grey 01
    • Commercial / Advertisement
      Cellarius
    • Year
      2018
    • Role
      Concept Artist
    • Company
      ConsenSys
  • Productioniota
    • Video Game
      The Iota Project (VR Video Game)
    • Year
      2018
    • Role
      3D Generalist/Concept Artist
    • Company
      Dreamsail Games
  • Bb 2
    • Video Game
      Blade Ballet (Multiplayer Video Game)
    • Year
      2016
    • Role
      3D Generalist/Concept Artist
    • Company
      Dreamsail Games

Experience

  • 3D generalist/2D concept artist at Horizon Blockchain Games
    Toronto, Canada
    October 2018 - June 2019

    - Created the 3D environment for the cards to be placed on. Created 3D cards for the game and assisted in technical aspects for 2D graphic optimization with the help of their tech team.

    - Helped with creating 2D concepts of their UI along with illustrating a few cards.

    - Assisted in making simple animated special affects.

  • Concept Artist at ConsenSys
    New York City, United States of America
    May 2018 - August 2018

    - Produced high quality concept art for lore and story based marketing.

  • 3D Generalist and Concept Artist at Dreamsail Games
    New York City, United States of America
    August 2015 - January 2018

    - Assisted in producing 3D art assets, and concept work and UI for the video game 'Blade Ballet' along with a VR video game called 'The Iota Project'

    - Helped with producing marketing images and convention merchandise.

  • Concept Artist at Zymo Entertainment
    Green Bay, United States of America
    May 2013 - September 2013

    - Creating concept work for their new mobile game that was called 'Monster Bowling.'