(Eden west) Lauren
(Eden west) Lauren
3D generalist/2D concept artist
Netherworld, Canada

I am a professional 3D modeler, and 2D concept artist that has produced indie games such as Blade Ballet for the PS4 and Steam. I also assisted in producing a VR demo for PC and a crypto-TCG called Skyweaver. Most of my skill sets revolve around designing and modeling props, weapons, vehicles, and creatures.

I have enjoyed working with companies in the industry, and smaller indies that dabbled in multiple entertainment mediums such as mobile video games, board games, VR, TCGs, and console based video games. If interested for an estimate, you can message me here.

Resume PDF

Skills

Concept ArtSketchingCreature DesignIllustrationDigital PaintingHigh-poly ModelingLow-poly ModelingTexturingTexture BakingUV MappingPBR Texturing3DsmaxMayaBlenderRenderingUnityGame Development3D ModelingUnreal EngineVRPaintingVirtual realityConcept Design

Software proficiency

Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Unity
Unity
3ds Max
3ds Max
Maya
Maya
Inkscape
Inkscape
Illustrator
Illustrator

Productions

  • Untitled
    • Board & Card Games
      Skyweaver
    • Year
      2023
    • Role
      3D artist/Concept artist
    • Company
      Horizon Blockchain Games
  • Icon
    • Video Game
      Witchy life story
    • Year
      2022
    • Role
      Conceptual designer
    • Company
      Sundew Studios
  • Eden west lauren eden west lauren icon
    • Board & Card Games
      Fortune & Famine
    • Year
      2020
    • Role
      Concept artist and illustration artist
    • Company
      Mid Level Meeple
  • Sq logo neg grey 01
    • Commercial / Advertisement
      Cellarius
    • Year
      2018
    • Role
      Concept Artist
    • Company
      ConsenSys
  • Productioniota
    • Video Game
      The Iota Project (VR Video Game)
    • Year
      2018
    • Role
      3D Generalist/Concept Artist
    • Company
      Dreamsail Games
  • Bb 2
    • Video Game
      Blade Ballet (Multiplayer Video Game)
    • Year
      2016
    • Role
      3D Generalist/Concept Artist
    • Company
      Dreamsail Games

Experience

  • 3D generalist/2D concept artist at Horizon Blockchain Games
    Toronto, Canada
    October 2018 - November 2022

    - Created the 3D environment for the cards to be placed on. Created 3D cards for the game and assisted in technical aspects for 2D graphic optimization with the help of their tech team.

    - Helped with creating 2D concepts of their UI along with illustrating a few cards.

    - Assisted in making simple animated special affects.

  • Concept artist and illustration artist at Mid Level Meeple
    N/A, United States of America
    June 2018 - November 2022

    - Created all of the illustrations/character and environments for the board game.

    - Created the font for the cover of the game.

    - Play tested.

  • Conceptual designer at Sundew Studios
    Seattle, United States of America
    August 2018 - October 2018

    - Created concept sketches and mood paintings/background layout designs for the game.

  • Concept artist at ConsenSys
    New York City, United States of America
    May 2018 - August 2018

    - Produced high quality concept art for lore and story based marketing.

  • 3D generalist and concept artist at Dreamsail Games
    New York City, United States of America
    August 2015 - January 2018

    - Assisted in producing 3D art assets, and concept work and UI for the video game 'Blade Ballet' along with a VR video game called 'The Iota Project'

    - Helped with producing marketing images and convention merchandise.

  • Concept artist at Zymo Interactive
    Green Bay, United States of America
    May 2013 - September 2013

    - Creating concept work for their new mobile game that was called 'Monster Bowling.'